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Saw me through a long dry spell in 4X space strategy games. Plus, it was specifically designed to be completely moddable.
Game Traits applied to Space Empires IV (PC) by Stormwaltz
Stupid friendly unit AI, micromanagement-based controls, rapid pace, and no pause button? Fail.
The bastard offspring of SW: Battlefront and a console fighting game. Nearly uncontrollable on PC...
My five year old loves watching us play this.
To me it's a mildly entertaining time-waster....
I worked as a developer on this game, the summer before release until 18 months post-ship. I also...
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The number of games with "battlefield" in the title.
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