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Saw me through a long dry spell in 4X space strategy games. Plus, it was specifically designed to be completely moddable.
Game Traits applied to Space Empires IV (PC) by Stormwaltz
I worked as a developer on this game, the summer before release until 18 months post-ship. I also...
The bastard offspring of SW: Battlefront and a console fighting game. Nearly uncontrollable on PC...
Stupid friendly unit AI, micromanagement-based controls, rapid pace, and no pause button? Fail.
My five year old loves watching us play this.
To me it's a mildly entertaining time-waster....
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The number of games covering all platforms for the "Call of Duty" franchise.
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